Category: Programming


XNA MD2 Model Animator (Update)

A long time ago – back in 2007, during the early days of XNA – I created a library to help load and animate MD2 models within the XNA framework. It was a minor...


Stored-Program Computer Model

After reading an article on Wikipedia about the Little Man Computer – an instructional  model of a von Neumann architecture – I was inspired to code my own simple SPC model. And in one...


Isometric Helper Algorithms

When developing an isometric games/graphics engine, one of the key requirements is the ability to take a pixel on the screen, and figure out to which square in your isometric map that pixel corresponds....